Case

Move/Video/NotesComments


1) R² U F B' R² F' B U R²


I don't actually use any finger tricks for this move.
With a little practice and some dexterity this move can go fairly quickly (2 seconds or less).



1) R² U' F B' R² F' B U' R²


I don't actually use any finger tricks for this move.
With a little practice and some dexterity this move can go fairly quickly (2 seconds or less).



1) (R² B²) (R F R') (B² R F' R)


It takes a while to get used to (B² R F' R) but practice it slowly and you're hands will start to get used to it.



1) (R' F R') B² (R F' R') (B² R²)


This one is pretty straightforward



1) ( (R B') (R' B) ) (F R' F B') (R' B R) (F² U)


This move goes very quickly and it looks cool if you do it at about half speed. View the first two triggers as one
motion, it will go faster that way. 


1) R² (B² F²) (L² D') R²
(B² F²) (L² U)


If you start with the 3rd layer corners not aligned with their correct positions the last U will change. Practice with this some to get used to it. For the (B² F²) hold the cube with your base hand fingers only on the middle slice between F and B and turn both faces at the same time
with your other hand.



1) (F R' F') L (F R F') (L² B') (R B) (L B') (R'
B)


no comments



1) (U' L²) (D F²) (D' L²) B² (D'
R²) (D B²)


Throughout this move I am slowly rotating the cube counterclockwise as viewed from the top face.



1) (R' U R' U') (B' D B' D' B²) (R' B' R B
R)


No comments



1) (L² F' L) D² (R' B R) D² L B (L F
L' B')


It can be difficult to include the last B' in the last trigger sometimes but I always try to.



1) U' B' U² B U' (R' F R) B' (R' F' R) (U'
B)


The first U' is to correct for the last layer being out of position after the rest of the algorithm. It may not always be necessary to do this move.



1) B² (L U L') B² (R D' R D
R²)


To get the full effect of the last trigger turn the cube upside down just before you get to it (see the video). The
last trigger can be performed extremely quickly (at times less than 0.5 second).



1) R B U' (B' R D) B' (L' B' L) B² (D'
R²)


The D' in (B' R D') is somewhat difficult
to perform quickly (compared with the ease of most triggers) but I always try to use it in the trigger anyway.



1) (F U F') L² D' ( (B U') (B' U B') ) (D
L²)


Treat the two middle triggers as one hand motion. It is essential that you know the reflection for this move.



1) L² D' (B U' B U B') (D L²) (F U'
F')


The first trigger goes pretty quickly. It is essential that you know the reflection for this move.



1) (R U' R2) (F2 U' R F2 R') (U F2) (R2 U R') (U') 1a) (R U' R2) (F2 U' R F2 R') (x2 y) (D R2) y (r2 U L') (U')
2) (L D') (B L') D² (R F' R') (D² L²)
(B') (L' D L')


(42303) I just recently figured out the finger trick to #1 (Thanks Justin Vining for the move). The last U' should be treated as an optional move. #1a lists the move noting where I do cube rotations. In order to do the 5 move trigger, turn the first F2 turn clockwise. Also, begin to do the rotation (x2 y) during the 5 move trigger. When doing r2 in the last trigger (r2 U L') in #1a try to turn both the L face and r at the same time, where r means to turn R as well as the middle face at the same time. #2 is my old way of doing this move which is ridiculously slow (at least for my hands). See the video for further clarification on that move.

